The recent cold snap brought chaos to the Calderdale Evening Chess League with players unable to travel to venues resulting in only one match being played.
And sadly for Hebden Bridge ‘D’ the outcome against Hebden Bridge C was a foregone conclusion as they were beaten 5-0 by Hebden Bridge’s C team.
Hebden Bridge C 5 Hebden Bridge D 0: T Sullivan 1 J Todd 0, D Sudgen 1 T Whelan 0, J Blinkhorn 1 P Dearden 0, S Priest 1 C Greaves 0, N Bamford 1 H Pogue 0.
Yorkshire Saturday League
Calderdale ‘A’ 2.5 Alwoodley ‘A’ 5.5: P. Watson (187) 0 H. Mossong (192) 1, R. Newton (195)0 J. Hall (213) 1, M. Whitehead (174) 0 .5 J. Vickery (178) 0.5, D. Ursal (161) 0 M. Birkin (181) 1, P. Kirby (178) 0.5 S. Deighton (166) 0.5, D. Wedge (164) 0.5 G. Batonyi (166) 0.5, J. Morgan (168) 0.5 R. Browne (161) 0.5, M. Corbett (153) 0.5 R. Jones (156) 0.5
Harrogate ‘C’ 5 Calderdale ‘C’ 3: Colin Burt (121) 1 Steven Priest (124) 0, Richard White (124) 0.5 Adrian Dawson (123) 0.5, Margaret Rowley (117) 0.5 Chris Stratford (123) 0.5, Jim Postill (112) 1 Brian Corner (123) 0, Steve Coe 1 Barrie Wadsworth (114) 0, Ranyl Hughes (103) 1 Jon-Paul Ellis (107) 0, Scott Reichert 0 Mark Rojinsky (99) 1, Paul Chambers (53) 0 Paul Jacobs (97) 1.
Last week checkmate with king and queen against the lone king was discussed. When the king cannot encroach upon an opposing king, this is called ‘the opposition’. one square must be seperating them. This enables the queen to deliver checkmate by either standing directly in front of the king, supported by the king of the same colour or from a distance if the supporting king has the opponent’s king in ‘the opposition’ and has the lone king on the edge of the board.
When the value of the individual pieces is discussed it is wise to remember that their values change according to the position on the board. A rule of thumb value is: the king – invaluable; the queen is worth 9; the rook (commonly wrongly referred to as a “castle”) is worth 5; knights and bishops are worth 3 points each and a pawn is worth one point. There is a “move” in chess known as “castling” where the king is allowed to move two squares. This is only allowed by each player once in a game and puts the king into a safe place (his castle).
The maneouvre can only happen under certain circumstances: from their original starting position on the board, with no piece in-between, not into, out-of or through check and not if the king or rook has previously moved.
‘Castling’ can take place on either the queen’s or the king’s side of the board. It is done picking up the king first or king and rook together (never rook first) and moving the king two squares to the left or right and placing the rook on the square next to the king.
Checkmating the lone king with a rook and king is not as easy as it is with king and queen but is relatively easy given practice. The rook moves vertically and horizontally but not diagonally. Consequently the rook can be used like a laser beam, ensuring the king is driven to the edge of the board with the king, as always in these positions, giving support.
Once ‘the opposition’ has been attained the rook delivers checkmate from a distance. This mating technique is much easier with two rooks, which are often considered to be stronger than a lone queen, naturally if the queen’s value is 9 and the two rooks together have a value of 10.
Practicing these kinds of checkmate will prove invaluable once the game has advanced to the end-game.
There are two bishops and two knights. There is a bishop that operates on the white squares and the other on the black squares. The knight (the piece that confuses so many novices to the game) is the only piece that can leap over other pieces but can only capture on the square it lands on, unlike draughts.
The knight can move two squares right, left, backward and forwards and then one square to the left or right. Or one square in either direction and one move diagonally in either direction.<!—